Fix stats for sleepy (hardcode for now)
This commit is contained in:
parent
b2147cd033
commit
cb7a6db8e8
@ -1776,7 +1776,16 @@ def stats(cli, nick, chan, rest):
|
||||
|
||||
if overkill:
|
||||
# we tried killing more people than exist in a role, so deduct from amnesiac/clone count instead
|
||||
if pr == "clone":
|
||||
if var.CURRENT_GAMEMODE.name == "sleepy" and pr == "doomsayer":
|
||||
rolecounts["seer"][0] = max(0, rolecounts["seer"][0] - 1)
|
||||
rolecounts["seer"][1] = max(0, rolecounts["seer"][1] - 1)
|
||||
elif var.CURRENT_GAMEMODE.name == "sleepy" and pr == "demoniac":
|
||||
rolecounts["cultist"][0] = max(0, rolecounts["cultist"][0] - 1)
|
||||
rolecounts["cultist"][1] = max(0, rolecounts["cultist"][1] - 1)
|
||||
elif var.CURRENT_GAMEMODE.name == "sleepy" and pr == "succubus":
|
||||
rolecounts["harlot"][0] = max(0, rolecounts["harlot"][0] - 1)
|
||||
rolecounts["harlot"][1] = max(0, rolecounts["harlot"][1] - 1)
|
||||
elif pr == "clone":
|
||||
# in this case, it means amnesiac became a clone (clone becoming amnesiac is impossible so we
|
||||
# do not have the converse check in here - clones always inherit what amnesiac turns into).
|
||||
equiv_sets["amnesiac_clone"] = max(0, equiv_sets["amnesiac_clone"] - 1)
|
||||
|
Loading…
x
Reference in New Issue
Block a user