diff --git a/src/gamemodes.py b/src/gamemodes.py index ec09a50..9ae0cb0 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -1142,7 +1142,7 @@ class SleepyMode(GameMode): if death_triggers: if mainrole == "priest": pl = evt.data["pl"] - turn_chance = 1#3/4 + turn_chance = 3/4 seers = [p for p in get_players(("seer",)) if p in pl and random.random() < turn_chance] harlots = [p for p in get_players(("harlot",)) if p in pl and random.random() < turn_chance] cultists = [p for p in get_players(("cultist",)) if p in pl and random.random() < turn_chance]