Fix "currently not" -> "not currently"
Both are correct; this is just for consistency.
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@ -345,9 +345,9 @@ def get_victim(cli, nick, victim, in_chan, self_in_list = False):
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if num_matches == 0 and nick.lower().startswith(victim.lower()):
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if num_matches == 0 and nick.lower().startswith(victim.lower()):
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return nick
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return nick
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if in_chan:
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if in_chan:
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cli.notice(nick, "\u0002{0}\u0002 is currently not playing.".format(victim))
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cli.notice(nick, "\u0002{0}\u0002 is not currently playing.".format(victim))
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else:
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else:
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pm(cli, nick, "\u0002{0}\u0002 is currently not playing.".format(victim))
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pm(cli, nick, "\u0002{0}\u0002 is not currently playing.".format(victim))
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return
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return
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return pl[pll.index(tempvictim)] #convert back to normal casing
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return pl[pll.index(tempvictim)] #convert back to normal casing
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@ -6080,7 +6080,7 @@ def start(cli, nick, chan, forced = False, restart = ""):
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cli.notice(nick, "Werewolf is already in play.")
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cli.notice(nick, "Werewolf is already in play.")
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return
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return
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if nick not in villagers and nick != chan and not forced:
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if nick not in villagers and nick != chan and not forced:
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cli.notice(nick, "You're currently not playing.")
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cli.notice(nick, "You're not currently playing.")
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return
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return
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now = datetime.now()
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now = datetime.now()
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@ -7232,7 +7232,7 @@ def myrole(cli, nick, chan, rest):
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ps = var.list_players()
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ps = var.list_players()
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if nick not in ps:
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if nick not in ps:
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cli.notice(nick, "You're currently not playing.")
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cli.notice(nick, "You're not currently playing.")
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return
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return
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role = var.get_role(nick)
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role = var.get_role(nick)
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