From dbf614c0ccfebb2640e1e2f6063a9f81671b804f Mon Sep 17 00:00:00 2001 From: "Vgr E.Barry" Date: Fri, 20 Feb 2015 17:24:23 -0500 Subject: [PATCH] Fix !time not being usable in the join phase. Previously, !time could be used in the join phase to see how much time was left before the game started. With my decorators overhaul I broke this feature. Adding this back in. --- modules/wolfgame.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 65a5020..ab065a4 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -6194,7 +6194,7 @@ def pony(cli, nick, chan, rest): cmsg = "The pony lands on \2{0}\2.".format(pony) cli.msg(chan, cmsg) -@cmd("time", pm=True, game=True) +@cmd("time", pm=True, game=True, join=True) def timeleft(cli, nick, chan, rest): """Returns the time left until the next day/night transition."""