Rename devout to prophet

This commit is contained in:
skizzerz 2015-10-26 23:09:04 -05:00
parent 10be2e341f
commit dea6052ed5
3 changed files with 10 additions and 7 deletions

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@ -743,12 +743,13 @@ class SleepyMode(GameMode):
# templates
"cursed villager" : ( 1 , 1 , 1 , 1 , 1 , 1 ),
"blessed villager" : ( 0 , 1 , 1 , 1 , 1 , 1 ),
"devout" : ( 0 , 1 , 1 , 1 , 1 , 1 ),
"prophet" : ( 0 , 1 , 1 , 1 , 1 , 1 ),
"gunner" : ( 0 , 0 , 0 , 0 , 0 , 1 ),
})
# this ensures that priest will always receive the blessed villager and devout templates
# this ensures that priest will always receive the blessed villager and prophet templates
# prophet is normally a role by itself, but we're turning it into a template for this mode
self.TEMPLATE_RESTRICTIONS["cursed villager"] |= "priest"
self.TEMPLATE_RESTRICTIONS["blessed villager"] = frozenset(self.ROLE_GUIDE.keys()) - {"priest", "blessed villager", "devout"}
self.TEMPLATE_RESTRICTIONS["devout"] = frozenset(self.ROLE_GUIDE.keys()) - {"priest", "blessed villager", "devout"}
self.TEMPLATE_RESTRICTIONS["blessed villager"] = frozenset(self.ROLE_GUIDE.keys()) - {"priest", "blessed villager", "prophet"}
self.TEMPLATE_RESTRICTIONS["prophet"] = frozenset(self.ROLE_GUIDE.keys()) - {"priest", "blessed villager", "prophet"}
# this ensures that village drunk will always receive the gunner template
self.TEMPLATE_RESTRICTIONS["gunner"] = frozenset(self.ROLE_GUIDE.keys()) - {"village drunk", "cursed villager", "gunner"}

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@ -204,6 +204,7 @@ ROLE_GUIDE = OrderedDict([ # This is order-sensitive - many parts of the code re
("vigilante" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 )),
("augur" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 )),
("detective" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 )),
("prophet" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 )),
("guardian angel" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 )),
("bodyguard" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 )),
("priest" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 )),
@ -237,7 +238,6 @@ ROLE_GUIDE = OrderedDict([ # This is order-sensitive - many parts of the code re
("mayor" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 )),
("assassin" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 )),
("bureaucrat" , ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 )),
("devout" , ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 )),
])
# Harlot dies when visiting, seer sees as wolf, gunner kills when shooting, GA and bodyguard have a chance at dying when guarding
@ -266,7 +266,6 @@ TEMPLATE_RESTRICTIONS = OrderedDict([
("mayor" , frozenset({"fool", "jester", "monster"})),
("assassin" , WOLF_ROLES | {"traitor", "seer", "augur", "oracle", "harlot", "detective", "bodyguard", "guardian angel", "lycan", "priest"}),
("bureaucrat" , frozenset()),
("devout" , WOLFTEAM_ROLES | TRUE_NEUTRAL_ROLES | {"harlot", "lycan", "amnesiac", "mad scientist"}),
("blessed villager" , frozenset(ROLE_GUIDE.keys()) - {"villager", "blessed villager", "mayor", "bureaucrat"}),
])

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@ -5548,9 +5548,12 @@ def investigate(cli, nick, chan, rest):
"that \u0002{0}\u0002 is the detective!").format(nick))
debuglog("{0} ({1}) PAPER DROP".format(nick, var.get_role(nick)))
@cmd("pray", chan=False, pm=True, playing=True, silenced=True, phases=("night",), roles=("devout",))
@cmd("pray", chan=False, pm=True, playing=True, silenced=True, phases=("night",), roles=("prophet",))
def pray(cli, nick, chan, rest):
"""Receive divine visions of something or someone."""
# this command may be used multiple times in the course of the night, however it only needs
# to be used once to count towards ending night (additional uses don't count)
pass
@cmd("visit", chan=False, pm=True, playing=True, silenced=True, phases=("night",), roles=("harlot",))