Merge pull request #9 from xnrand/master
Picture announcing improvements
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commit
e096e684b5
@ -1391,16 +1391,14 @@ def transition_day(cli, gameid=0):
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"tragedy.").format(victim, var.get_role(victim)))
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"tragedy.").format(victim, var.get_role(victim)))
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dead.append(victim)
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dead.append(victim)
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var.LOGGER.logBare(victim, "KILLED")
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var.LOGGER.logBare(victim, "KILLED")
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wut = random.random()
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if random.random() < 1/50:
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if wut < 0.01:
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message.append(random.choice(
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# this is pointless.
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["https://i.imgur.com/nO8rZ.gif",
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message.append("https://i.imgur.com/nO8rZ.gif")
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"https://i.imgur.com/uGVfZ.gif",
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elif wut < 0.02:
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"https://i.imgur.com/mUcM09n.gif",
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message.append("https://i.imgur.com/uGVfZ.jpg")
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"https://i.imgur.com/P7TEGyQ.gif",
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elif wut < 0.03:
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"https://i.imgur.com/b8HAvjL.gif"]
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message.append("https://i.imgur.com/mUcM09n.gif")
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))
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elif wut < 0.04:
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message.append("https://i.imgur.com/P7TEGyQ.gif")
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if victim in var.GUNNERS.keys() and var.GUNNERS[victim]: # victim had bullets!
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if victim in var.GUNNERS.keys() and var.GUNNERS[victim]: # victim had bullets!
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if random.random() < var.GUNNER_KILLS_WOLF_AT_NIGHT_CHANCE:
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if random.random() < var.GUNNER_KILLS_WOLF_AT_NIGHT_CHANCE:
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