From e2d8f0183245a04dd089f6da102446cd9bb70b03 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Fri, 30 Oct 2015 14:16:37 -0700 Subject: [PATCH] Reset paths if wrong one is chosen part 2 --- src/gamemodes.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gamemodes.py b/src/gamemodes.py index 5ecf635..2a73d1d 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -857,6 +857,7 @@ class SleepyMode(GameMode): "you if it isn't being slowed down by the foliage, you think it's best to look for the correct side of the " + "woods again by going back in. Cursing your bad luck, you head back into the woods.")) self.step = 0 + self.on_path = set() self.prev_direction = self.start_direction self.nightmare_step(cli) elif "fake2" in self.on_path: @@ -865,6 +866,7 @@ class SleepyMode(GameMode): "woods would result in the beast catching you in short order, so you softly curse at your bad luck as you " + "head back into the woods to find the correct path.")) self.step = 0 + self.on_path = set() self.prev_direction = self.start_direction self.nightmare_step(cli)