fix !swap when the player you are replacing already disconnected

This commit is contained in:
jacob1 2015-08-31 11:55:31 -04:00
parent 2a35212ca4
commit e4c53906fb

View File

@ -3143,10 +3143,7 @@ def fgoat(cli, nick, chan, rest):
def rename_player(cli, prefix, nick):
chan = botconfig.CHANNEL
if prefix == var.ADMIN_TO_PING:
var.ADMIN_TO_PING = nick
if prefix in var.list_players() and prefix not in var.DISCONNECTED.keys():
if prefix in var.list_players():
r = var.ROLES[var.get_role(prefix)]
r.add(nick)
r.remove(prefix)
@ -3162,6 +3159,9 @@ def rename_player(cli, prefix, nick):
if prefix in v:
var.ORIGINAL_ROLES[k].remove(prefix)
var.ORIGINAL_ROLES[k].add(nick)
if "(dced)"+prefix in v:
var.ORIGINAL_ROLES[k].remove("(dced)"+prefix)
var.ORIGINAL_ROLES[k].add(nick)
for k,v in list(var.PLAYERS.items()):
if prefix == k:
var.PLAYERS[nick] = var.PLAYERS.pop(k)
@ -3388,6 +3388,10 @@ def on_nick(cli, oldnick, nick):
if not var.USERS[nick]["inchan"]:
return
if prefix == var.ADMIN_TO_PING:
var.ADMIN_TO_PING = nick
if prefix not in var.DISCONNECTED.keys():
rename_player(cli, prefix, nick)
def leave(cli, what, nick, why=""):