From e4ca30f8308de55e4417df0a99259301c591b9b0 Mon Sep 17 00:00:00 2001 From: "Vgr E. Barry" Date: Mon, 19 Oct 2015 15:06:02 -0400 Subject: [PATCH] Remove priorities in events --- src/gamemodes.py | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/gamemodes.py b/src/gamemodes.py index d3655aa..4e2b8d7 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -250,10 +250,10 @@ class EvilVillageMode(GameMode): }) def startup(self): - events.add_listener("chk_win", self.chk_win, 1) + events.add_listener("chk_win", self.chk_win) def teardown(self): - events.remove_listener("chk_win", self.chk_win, 1) + events.remove_listener("chk_win", self.chk_win) def chk_win(self, evt, var, lpl, lwolves, lrealwolves): lsafes = len(var.list_players(["oracle", "seer", "guardian angel", "shaman", "hunter", "villager"])) @@ -450,10 +450,10 @@ class MatchmakerMode(GameMode): }) def startup(self): - events.add_listener("chk_win", self.lovers_chk_win, 1) + events.add_listener("chk_win", self.lovers_chk_win) def teardown(self): - events.remove_listener("chk_win", self.lovers_chk_win, 1) + events.remove_listener("chk_win", self.lovers_chk_win) @game_mode("random", minp = 8, maxp = 24, likelihood = 0) class RandomMode(GameMode): @@ -486,12 +486,12 @@ class RandomMode(GameMode): } def startup(self): - events.add_listener("role_attribution", self.role_attribution, 1) - events.add_listener("chk_win", self.lovers_chk_win, 1) + events.add_listener("role_attribution", self.role_attribution) + events.add_listener("chk_win", self.lovers_chk_win) def teardown(self): - events.remove_listener("role_attribution", self.role_attribution, 1) - events.remove_listener("chk_win", self.lovers_chk_win, 1) + events.remove_listener("role_attribution", self.role_attribution) + events.remove_listener("chk_win", self.lovers_chk_win) def role_attribution(self, evt, cli, chk_win_conditions, var, villagers): lpl = len(villagers) - 1 @@ -650,10 +650,10 @@ class GuardianMode(GameMode): } def startup(self): - events.add_listener("chk_win", self.chk_win, 1) + events.add_listener("chk_win", self.chk_win) def teardown(self): - events.remove_listener("chk_win", self.chk_win, 1) + events.remove_listener("chk_win", self.chk_win) def chk_win(self, evt, var, lpl, lwolves, lrealwolves): lguardians = len(var.list_players(["guardian angel", "bodyguard"]))