fixes to nightmares
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2cf3852518
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e77ad447ef
@ -798,13 +798,15 @@ class SleepyMode(GameMode):
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def setup_nightmares(self, evt, cli, var):
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if random.random() < 1/5:
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self.having_nightmare = random.choice(var.list_players())
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self.having_nightmare = True
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with var.WARNING_LOCK:
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t = threading.Timer(60, self.do_nightmare, (cli,))
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t = threading.Timer(60, self.do_nightmare, (cli, random.choice(var.list_players()))
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t.start()
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else:
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self.having_nightmare = None
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def do_nightmare(self, cli):
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def do_nightmare(self, cli, target):
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self.having_nightmare = target
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pm(cli, self.having_nightmare, ("While walking through the woods, you hear the clopping of hooves behind you. Turning around, " +
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"you see a large black horse with dark red eyes and flames where its mane and tail would be. " +
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"After a brief period of time, it starts chasing after you! You think if you can cross the bridge " +
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@ -818,7 +820,7 @@ class SleepyMode(GameMode):
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self.correct[i] = random.choice(directions)
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self.fake1[i] = random.choice(directions)
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self.fake2[i] = random.choice(directions)
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self.prev_direction = "s" if correct[0] != "s" else "w"
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self.prev_direction = "s" if self.correct[0] != "s" else "w"
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self.start_direction = self.prev_direction
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self.on_path = set()
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self.nightmare_step(cli)
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@ -56,7 +56,7 @@ def on_privmsg(cli, rawnick, chan, msg, notice = False):
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raise
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for x in decorators.COMMANDS:
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for x in list(decorators.COMMANDS.keys()):
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if chan != parse_nick(rawnick)[0] and not msg.lower().startswith(botconfig.CMD_CHAR):
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break # channel message but no prefix; ignore
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if msg.lower().startswith(botconfig.CMD_CHAR+x):
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