From e860eeabddf370bdd26dababa2abdaa98c1f7844 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Fri, 30 Oct 2015 14:21:29 -0700 Subject: [PATCH] Give a failure message for nightmares --- src/gamemodes.py | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gamemodes.py b/src/gamemodes.py index 2a73d1d..de24491 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -962,6 +962,7 @@ class SleepyMode(GameMode): def nightmare_kill(self, evt, cli, var): if self.having_nightmare is not None: var.DYING.add(self.having_nightmare) + pm(cli, self.having_nightmare, ("As the sun starts rising, your legs give out, causing the beast to descend upon you and snuff out your life.")) def happy_fun_times(self, evt, cli, var, nick, nickrole, nicktpls, forced_death, end_game, death_triggers, killer_role, deadlist, original, ismain, refresh_pl): if death_triggers: