From e8fc9f01bbd8e9910a712e28f9dc202182bd5b78 Mon Sep 17 00:00:00 2001 From: nyuszika7h Date: Sat, 8 Aug 2015 22:16:06 +0200 Subject: [PATCH] Ping players when ending game due to error in join phase --- src/wolfgame.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/wolfgame.py b/src/wolfgame.py index a3a2ae0..f82b83e 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -7522,8 +7522,11 @@ def reset_game(cli, nick, chan, rest): if var.PHASE != "join": stop_game(cli) else: + pl = var.list_players() reset_modes_timers(cli) reset() + cli.msg(botconfig.CHANNEL, "PING! {0}".format(" ".join(pl))) + @cmd("rules", pm=True) def show_rules(cli, nick, chan, rest):