diff --git a/modules/wolfgame.py b/modules/wolfgame.py index a68edcd..d0288a9 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -3068,7 +3068,7 @@ def check_exchange(cli, actor, nick): if var.DISEASED_WOLVES: pm(cli, actor, 'You are feeling ill tonight, and are unable to kill anyone.') elif var.ANGRY_WOLVES and actor_role in ("wolf", "werecrow"): - pm(cli, actor, 'You are \u0002angry\u0002 tonight, and may kill two targets by using "kill and "') + pm(cli, actor, 'You are \u0002angry\u0002 tonight, and may kill two targets by using "kill and ".') elif nick_role == "minion": wolves = var.list_players(var.WOLF_ROLES) random.shuffle(wolves) @@ -3099,7 +3099,7 @@ def check_exchange(cli, actor, nick): if var.DISEASED_WOLVES: pm(cli, nick, 'You are feeling ill tonight, and are unable to kill anyone.') elif var.ANGRY_WOLVES and nick_role in ("wolf", "werecrow"): - pm(cli, nick, 'You are \u0002angry\u0002 tonight, and may kill two targets by using "kill and "') + pm(cli, nick, 'You are \u0002angry\u0002 tonight, and may kill two targets by using "kill and ".') elif actor_role == "minion": wolves = var.list_players(var.WOLF_ROLES) random.shuffle(wolves)