diff --git a/src/settings.py b/src/settings.py index bd89907..c0a6fc6 100644 --- a/src/settings.py +++ b/src/settings.py @@ -529,20 +529,22 @@ class EvilVillageMode(object): self.DEFAULT_ROLE = "cultist" self.DEFAULT_SEEN_AS_VILL = False self.ABSTAIN_ENABLED = False - self.ROLE_INDEX = ( 6 , 10 , 15 ) + self.ROLE_INDEX = ( 6 , 8 , 10 , 15 ) self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX) self.ROLE_GUIDE.update({# village roles - "oracle" : ( 1 , 1 , 0 ), - "seer" : ( 0 , 0 , 1 ), - "guardian angel" : ( 0 , 1 , 1 ), - "shaman" : ( 0 , 0 , 1 ), - "hunter" : ( 1 , 1 , 1 ), - "villager" : ( 0 , 0 , 1 ), + "oracle" : ( 0 , 1 , 1 , 0 ), + "seer" : ( 0 , 0 , 0 , 1 ), + "guardian angel" : ( 0 , 0 , 1 , 1 ), + "shaman" : ( 0 , 0 , 0 , 1 ), + "hunter" : ( 1 , 1 , 1 , 1 ), + "villager" : ( 0 , 0 , 0 , 1 ), # wolf roles - "wolf" : ( 1 , 1 , 2 ), - "minion" : ( 0 , 1 , 1 ), + "wolf" : ( 1 , 1 , 1 , 2 ), + "minion" : ( 0 , 0 , 1 , 1 ), # neutral roles - "fool" : ( 0 , 1 , 1 ), + "fool" : ( 0 , 0 , 1 , 1 ), + # templates + "cursed villager" : ( 0 , 1 , 1 , 1 ), }) def startup(self):