Remove hardcoded English for wolves list.
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5331cda68f
commit
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@ -198,6 +198,7 @@
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"forever_aclone": "It appears that \u0002{0}\u0002 was cloning you, so you are now stuck as a clone forever. How sad.",
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"clone_success": "You will now be cloning \u0002{0}\u0002 if they die.",
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"clone_wolf": "\u0002{0}\u0002 cloned \u0002{1}\u0002 and has now become a wolf!",
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"wolves_list": "Wolves: {0}",
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"no_other_wolves": "There are no other wolves.",
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"has_minions": "You have \u0002{0}\u0002 {1} at your command!",
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"lover_suicide": "Saddened by the loss of their lover, \u0002{0}\u0002, a{1} \u0002{2}\u0002, commits suicide.",
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@ -117,7 +117,7 @@ def on_del_player(evt, var, user, mainrole, allroles, death_triggers):
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new.append("\u0002{0}\u0002 ({1}{2})".format(wolf, cursed, wolfroles))
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if new:
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child.send("Wolves: " + ", ".join(new))
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child.send(messages["wolves_list"].format(", ".join(new)))
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else:
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child.send(messages["no_other_wolves"])
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@ -2400,7 +2400,7 @@ def del_player(player, *, devoice=True, end_game=True, death_triggers=True, kill
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wolves[i] = "\u0002{0}\u0002 ({1}{2})".format(wolf, tags, wolfrole)
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if wolves:
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clone.send("Wolves: " + ", ".join(wolves))
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clone.send(messages["wolves_list"].format(wolves))
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else:
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clone.send(messages["no_other_wolves"])
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elif mainrole == "turncoat":
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@ -3368,7 +3368,7 @@ def transition_day(gameid=0):
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if wolves:
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wolf.send_messages()
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victim.send("Wolves: " + ", ".join(to_send))
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victim.send(messages["wolves_list"].format(", ".join(to_send)))
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revt.data["novictmsg"] = False
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elif victim not in revt.data["dead"]: # not already dead via some other means
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if var.ROLE_REVEAL in ("on", "team"):
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@ -3847,7 +3847,7 @@ def check_exchange(cli, actor, nick):
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elif nick_role == "minion":
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wolves = list_players(var.WOLF_ROLES)
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random.shuffle(wolves)
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pm(cli, actor, "Wolves: " + ", ".join(wolves))
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pm(cli, actor, messages["wolves_list"].format(", ".join(wolves)))
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elif nick_role == "turncoat":
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var.TURNCOATS[actor] = ("none", -1)
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@ -3865,7 +3865,7 @@ def check_exchange(cli, actor, nick):
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elif actor_role == "minion":
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wolves = list_players(var.WOLF_ROLES)
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random.shuffle(wolves)
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pm(cli, nick, "Wolves: " + ", ".join(wolves))
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pm(cli, nick, messages["wolves_list"].format(", ".join(wolves)))
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elif actor_role == "turncoat":
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var.TURNCOATS[nick] = ("none", -1)
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@ -4786,7 +4786,7 @@ def transition_night():
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minion.send(messages["minion_simple"])
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else:
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minion.send(messages["minion_notify"])
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minion.send("Wolves: " + ", ".join(p.nick for p in wolves))
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minion.send(messages["wolves_list"].format(", ".join(p.nick for p in wolves)))
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for g in var.GUNNERS:
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if g not in ps:
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