added !die, now !fstop displays the roles
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parent
4e718f0e43
commit
f9e7f50d98
79
wolfgame.py
79
wolfgame.py
@ -144,6 +144,8 @@ def reset(cli):
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@pmcmd("bye", admin_only=True)
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@cmd("bye", admin_only=True)
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@pmcmd("die", admin_only=True)
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@cmd("die", admin_only=True)
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def forced_exit(cli, nick, *rest): # Admin Only
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"""Forces the bot to close"""
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@ -533,41 +535,8 @@ def chk_traitor(cli):
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def chk_win(cli):
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""" Returns True if someone won """
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def stop_game(cli):
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chan = botconfig.CHANNEL
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lpl = len(var.list_players())
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if lpl == 0:
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cli.msg(chan, "No more players remaining. Game ended.")
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reset(cli)
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return True
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if var.PHASE == "join":
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return False
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elif (len(var.ROLES["wolf"])+
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#len(var.ROLES["traitor"])+ Apparently not.
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len(var.ROLES["werecrow"])) == lpl / 2:
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cli.msg(chan, ("Game over! There are the same number of wolves as "+
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"villagers. The wolves eat everyone, and win."))
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elif (len(var.ROLES["wolf"])+
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#len(var.ROLES["traitor"])+
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len(var.ROLES["werecrow"])) > lpl / 2:
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cli.msg(chan, ("Game over! There are more wolves than "+
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"villagers. The wolves eat everyone, and win."))
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elif (not var.ROLES["wolf"] and
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not var.ROLES["traitor"] and
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not var.ROLES["werecrow"]):
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cli.msg(chan, ("Game over! All the wolves are dead! The villagers "+
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"chop them up, BBQ them, and have a hearty meal."))
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elif not len(var.ROLES["wolf"]) and var.ROLES["traitor"]:
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chk_traitor(cli)
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cli.msg(chan, ('\u0002The villagers, during their celebrations, are '+
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'frightened as they hear a loud howl. The wolves are '+
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'not gone!\u0002'))
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return False
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else:
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return False
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if var.DAY_START_TIME:
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now = datetime.now()
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td = now - var.DAY_START_TIME
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@ -614,6 +583,46 @@ def chk_win(cli):
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def chk_win(cli):
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""" Returns True if someone won """
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chan = botconfig.CHANNEL
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lpl = len(var.list_players())
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if lpl == 0:
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cli.msg(chan, "No more players remaining. Game ended.")
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reset(cli)
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return True
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if var.PHASE == "join":
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return False
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elif (len(var.ROLES["wolf"])+
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#len(var.ROLES["traitor"])+ Apparently not.
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len(var.ROLES["werecrow"])) == lpl / 2:
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cli.msg(chan, ("Game over! There are the same number of wolves as "+
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"villagers. The wolves eat everyone, and win."))
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elif (len(var.ROLES["wolf"])+
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#len(var.ROLES["traitor"])+
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len(var.ROLES["werecrow"])) > lpl / 2:
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cli.msg(chan, ("Game over! There are more wolves than "+
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"villagers. The wolves eat everyone, and win."))
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elif (not var.ROLES["wolf"] and
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not var.ROLES["traitor"] and
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not var.ROLES["werecrow"]):
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cli.msg(chan, ("Game over! All the wolves are dead! The villagers "+
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"chop them up, BBQ them, and have a hearty meal."))
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elif not len(var.ROLES["wolf"]) and var.ROLES["traitor"]:
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chk_traitor(cli)
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cli.msg(chan, ('\u0002The villagers, during their celebrations, are '+
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'frightened as they hear a loud howl. The wolves are '+
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'not gone!\u0002'))
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return False
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else:
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return False
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stop_game(cli)
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def del_player(cli, nick, forced_death = False):
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"""
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Returns: False if one side won.
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@ -1804,7 +1813,7 @@ def reset_game(cli, nick, chan, rest):
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cli.notice(nick, "No game is currently running.")
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return
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cli.msg(chan, "\u0002{0}\u0002 has forced the game to stop.".format(nick))
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reset(cli)
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stop_game(cli)
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@pmcmd("rules")
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