Remove DISABLED_GAMEMODES
After a discussion in ##werewolf-dev, we've decided that if a majority of the players wants a game mode, there's no reason not to allow it. If a game mode is broken, it can be commented out in the code.
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@ -24,9 +24,6 @@ ADMINS = ("unaffiliated/wolfbot_admin2", "unaffiliated/wolfbot_admin3") # glob
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OWNERS_ACCOUNTS = ("1owner_acc",)
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ADMINS_ACCOUNTS = ("1admin_acc", "2admin_acc")
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# Players can't vote for these game modes, but they can still be forced with !fgame.
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DISABLED_GAMEMODES = []
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ALT_CHANNELS = ""
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ALLOWED_ALT_CHANNELS_COMMANDS = []
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@ -928,7 +928,7 @@ def join(cli, nick, chan, rest):
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if not match:
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return
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gamemode = match
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if gamemode != "roles" and gamemode not in botconfig.DISABLED_GAMEMODES:
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if gamemode != "roles":
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var.GAMEMODE_VOTES[nick] = gamemode
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cli.msg(chan, "\u0002{0}\u0002 votes for the \u0002{1}\u0002 game mode.".format(nick, gamemode))
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@ -7210,7 +7210,7 @@ def game(cli, nick, chan, rest):
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return
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gamemode = match
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if gamemode != "roles" and gamemode not in botconfig.DISABLED_GAMEMODES:
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if gamemode != "roles":
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var.GAMEMODE_VOTES[nick] = gamemode
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cli.msg(chan, "\u0002{0}\u0002 votes for the \u0002{1}\u0002 game mode.".format(nick, gamemode))
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else:
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@ -7219,7 +7219,7 @@ def game(cli, nick, chan, rest):
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def game_help(args=""):
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return "Votes to make a specific game mode more likely. Available game mode setters: " +\
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", ".join("\u0002{0}\u0002".format(gamemode) if len(var.list_players()) in range(var.GAME_MODES[gamemode][1], var.GAME_MODES[gamemode][2]+1)
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else gamemode for gamemode in var.GAME_MODES.keys() if gamemode != "roles" and gamemode not in botconfig.DISABLED_GAMEMODES)
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else gamemode for gamemode in var.GAME_MODES.keys() if gamemode != "roles")
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game.__doc__ = game_help
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