Use var.GIF_CHANCE instead of hardcoded chance
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@ -3589,7 +3589,7 @@ def transition_day(cli, gameid=0):
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message.append(("The dead body of \u0002{0}\u0002 is found. " +
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message.append(("The dead body of \u0002{0}\u0002 is found. " +
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"Those remaining mourn the tragedy.").format(victim))
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"Those remaining mourn the tragedy.").format(victim))
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dead.append(victim)
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dead.append(victim)
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if random.random() < 1/50:
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if random.random() < var.GIF_CHANCE:
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message.append(random.choice(
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message.append(random.choice(
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["https://i.imgur.com/nO8rZ.gifv",
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["https://i.imgur.com/nO8rZ.gifv",
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"https://i.imgur.com/uGVfZ.gifv",
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"https://i.imgur.com/uGVfZ.gifv",
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@ -239,6 +239,8 @@ QUIT_MESSAGES_NO_REVEAL = ("\u0002{0}\u0002 suddenly falls over dead before the
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"\u0002{0}\u0002 is crushed to death by a falling tree. The villagers desperately try to save them, but it is too late.",
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"\u0002{0}\u0002 is crushed to death by a falling tree. The villagers desperately try to save them, but it is too late.",
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"\u0002{0}\u0002 suddenly bursts into flames and is now all but a memory.")
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"\u0002{0}\u0002 suddenly bursts into flames and is now all but a memory.")
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GIF_CHANCE = 1/50
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import botconfig
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import botconfig
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import fnmatch
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import fnmatch
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import random
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import random
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