- Usage: set a non-zero value for var.JOIN_TIMER_LIMIT in seconds - Added kill_join() to handle game cancellations - Join timers set on first join and canceled if everybody quits or when a game starts |
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.. | ||
__init__.py | ||
common.py | ||
wolfgame.py |
- Usage: set a non-zero value for var.JOIN_TIMER_LIMIT in seconds - Added kill_join() to handle game cancellations - Join timers set on first join and canceled if everybody quits or when a game starts |
||
---|---|---|
.. | ||
__init__.py | ||
common.py | ||
wolfgame.py |