This way it's immediately obvious if it was a legit command or not. The result of werecrow's observation is not announced, because it's possible for the crow to be killed at night and this would take away that strategy. For sorcerer, it does not even bother announcing the fact that they observed, since they can tell the result immediately if they are alive, so the message is pretty much redundant. Also, minor fixes: * Log kill by angry wolves properly, instead of the non-obvious hack that @Vgr255 used. * Add missing quotes in angry wolves wolfchat message. |
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oyoyo | ||
src | ||
.gitignore | ||
.mailmap | ||
botconfig.py.example | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md | ||
wolfbot.py |
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.2 or newer to run the bot.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.