- Make rapidfire more rapid by reducing timers and adding in time lord - Correctly credit someone for a win if they die and THEN /part or /quit (someone that dies and is /kicked will not get a win, as that usually means they cheated or something.) - Break up long messages (roles, player totals) at intelligent points. |
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.. | ||
__init__.py | ||
common.py | ||
villagergame.wolfgame.py | ||
wolfgame.py |