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nyuszika7h 55cc34df3f Fix werecrow dying when wolf is shot dead at night
Previously, if a wolf was shot dead at night, any werecrows that have
observed were removed from the game without announcement, although they
would remain voiced.

For those who are curious, this is because lists are copied by reference
on assignment in Python; any changes made on the variable you assigned
the list to will be reflected in the original list. This can be avoided
by making a shallow copy of the list using `list(x)` or `x[:]`.
2013-09-18 20:14:52 +02:00
modules Fix werecrow dying when wolf is shot dead at night 2013-09-18 20:14:52 +02:00
oyoyo add --verbose mode 2012-07-13 20:35:31 -05:00
settings Change playercounts for drunk, traitor, and wolf2 2013-07-07 13:29:22 -07:00
tools various tweaks 2011-12-29 17:41:25 -06:00
.gitignore Migrating hgignore to gitignore 2013-06-02 13:48:15 -07:00
botconfig.py.example fix bug with debug mode and allowing commands 2012-07-16 11:16:26 -05:00
LICENSE Updating LICENSE file: changed copyright year to 2013, wrapped license text to 80 characters, specifically mentioned which license it is so people don't have to look it up 2013-06-24 14:24:02 -07:00
README update readme 2011-12-29 12:23:33 -06:00
wolfbot.py Small cleanup 2013-04-09 19:25:08 -04:00

Use Python 3.2 (3.1 doesn't work)
configure botconfig.py by following the example in botconfig.py.example
if desired, configure settings/wolfgame.py to modify game settings
run wolfbot.py