var.ALL_PLAYERS update (for !swap) needs to happen before checking if the new user is in var.ALL_PLAYERS pl is inaccurate during nick changes because the user's nick in var.ALL_PLAYERS is updated automatically but in var.ROLES isn't, therefore a user that changes nicks would never be returned in list_players() one instance of prefix incorrectly changed to user.nick |
||
---|---|---|
messages | ||
oyoyo | ||
roles | ||
src | ||
.gitignore | ||
.mailmap | ||
botconfig.py.example | ||
CONTRIBUTING.md | ||
gamemodes.py.example | ||
LICENSE | ||
messages.json.example | ||
README.md | ||
requirements.txt | ||
wolfbot.py |
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.3 or newer to run the bot. Python 3.4 and higher is recommended.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them. You may also add or customize your own game modes by renaming gamemodes.py.example
to gamemodes.py
and using the same layout used in src/gamemodes.py
.
Note: you should never alter files under the src
folder directly (unless you are submitting a change to the code), use botconfig.py
and gamemodes.py
for related changes.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.