This commit adds 3 new roles and changes the semantics of kills/protections to work more like the impatience and pacifism totems. - Add mystic and wolf mystic roles which can divine the number of players still alive on the opposing team each night. These roles are meant for games where role reveal is off as !stats gives the same info otherwise. - Add fallen angel which is a corrupted version of the guardian angel, created when a guardian angel is bitten by alpha wolf. This role is incredibly potent as they bypass all forms of protection on their target. GAs corrupted this way also automatically gain the assassin template. - Protections/kills now stack and cancel each other out. As such, 2 kills but only 1 protection will result in the kill still happening. - Fix help text for active alpha wolf to show the reworked bite command. - If alpha bites someone who is going to die via other means that night, refund the bite. - If the bite was unsuccessful due to whatever reason and was refunded, give a different message to alpha wolf to let them know that. - Make adding more wolf roles in the future easier to do by replacing some hardcoded lists with var.WOLF_ROLES.
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.2 or newer to run the bot.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.
Description