skizzerz a2dd0fd189 Balance tweaks for new mode
- Remove minion entirely, keeping cultist at 8p instead.
- Cultist swaps with doomsayer at 9p, so there's still only 2 wolfteam
  until 11p. Doomsayer is powerful enough already, don't need another
  wolfteam in there.
- Get rid of retribution totems. Shaman is now 50/50 death/pestilence
  and wolf shaman is 50/50 protection/misdirection.
- Make stalemates benefit village by allowing tied votes to lynch all
  tied people instead of nobody. Day ends once everyone votes, even if
  there is no majority vote. In that case, the plurality of votes is
  considered rather than majority.
2017-12-09 11:21:04 -06:00
2017-12-09 11:21:04 -06:00
2016-08-08 19:21:05 -05:00
2017-12-09 11:21:04 -06:00
2017-05-15 21:43:26 +02:00
2016-11-19 11:37:26 +01:00
2013-09-04 11:56:00 +02:00

This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.

We have an active community, and we'd love for you to join us!

Running your own copy

You need Python 3.3 or newer to run the bot. Python 3.4 and higher is recommended.

SQLite3 is required for the bot's database. If compiling Python from source, you may need to install the appropriate SQLite3 development libraries for your distribution first.

Copy botconfig.py.example to botconfig.py and modify the settings as needed. You can also copy-paste individual settings from src/settings.py into botconfig.py if you want to modify them. You may also add or customize your own game modes by renaming gamemodes.py.example to gamemodes.py and using the same layout used in src/gamemodes.py.

Note: you should never alter files under the src folder directly (unless you are submitting a change to the code), use botconfig.py and gamemodes.py for related changes.

To start the bot, run ./wolfbot.py. You can use --verbose to log all raw IRC messages and --debug to enable some debugging features. These options should not be used in production.

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