Can be either time-based or points-based. Also, made fwarn a bit smarter at guessing what the user actually wanted to do based on the parameters given to it. Warnings now always require acknowledgement, because that paves the way for a future commit only beginning stasis once a warning is acknowledged. Warnings also split off into their own file to declutter wolfgame.py a bit (now only 9k lines, wooooo! >_>) Does not play nice with eir, that functionality isn't going to be in the bot itself but rather some custom code in lykos (hooking into privmsg).
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.3 or newer to run the bot. Python 3.4 and higher is recommended.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them. You may also add or customize your own game modes by renaming gamemodes.py.example
to gamemodes.py
and using the same layout used in src/gamemodes.py
.
Note: you should never alter files under the src
folder directly (unless you are submitting a change to the code), use botconfig.py
and gamemodes.py
for related changes.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.