243 lines
6.7 KiB
Plaintext
243 lines
6.7 KiB
Plaintext
MUD
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- How to connect
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- Clients
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- Player Howto
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- Basic commands
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- Speaking to others
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- Creators howto
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- Become a creator
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- Basic commands
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- Build an Item, a Weapon, an NPC, a Room (i.e., game objects)
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- Make an item
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- Make a weapon
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- alter additional characteristics
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- Make an NPC
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- Make a Room
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- view objects you can manipulate:
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- Alter your Appearance
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- Give your emotes color
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- How to make classes
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------------------------------------------------------------------------
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Tech Tuesdays Jan 8: Anarchy Planet - The Game!
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------------------------------------------------------------------------
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HOW TO CONNECT
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- in terminal: torsocks <address> <port>
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- using tintin++: tt++ #session ap <address>;#split
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Clients
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- tintin++ (recommended)
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- tinyfugue
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- mudlet
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- Zmud
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- Web client?
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PLAYER HOWTO
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read the handbook! read handbook
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Basic commands
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- Look around: l
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- Check inv: i
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- Move: n, s, e, w, u, d
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- stat: a general overview of all of your charactieristics
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- body: displays current limb damage
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- skills: lists your skills and how skilled you are at each
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- stats: lists your stats (e.g. agility, charisma)
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- score: lists your level, birthday, feelings, etc.
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- status: shows hp, mp, sp, xp, qp
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- customize: allows you to customize your points. help customize
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- boards: tells which chat boards you haven't read yet
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- channels: list available channels
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Speaking to others
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- speak in game: say Hello, world!
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- speak to another channel: <some other channel> <message>
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- list channels: channel
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- list users: user or who
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CREATORS HOWTO
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read the creator's manual! read manual
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Become a creator
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get creator status (Society types encre <username>)
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Basic commands
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- go home: home
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- bring another user to you: trans
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Build an Item, a Weapon, an NPC, a Room (i.e., game objects)
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the most basic features a game object should have are: (1) a filename
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(i.e. create item book_(desert)) (short name, no spaces) (2) a name
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(i.e. modify book_(desert) desert) (3) a short description (i.e. modify
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desert short a book titled, "Desert") (4) a long description (i.e.
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modify desert long A text that plays significantly on the invisible
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committee's concept of desert and also desertion, this is a gloves-off
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assault on optimism and the hope of saving the world.)
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Make an item
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- create item book
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- modify item name atassa
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- modify atassa short a copy of atassa
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- modify atassa long It's a thin, red book. You just kind of have the
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urge to rip it in half.
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Make a weapon
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- create weapon bomb
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- modify bomb name bomb
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- modify bomb short a bomb-ass bomb
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- modify bomb long This is a bomb. It's like ticking and shit. Maybe
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you should throw it.
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alter additional characteristics
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additional properties can be edited by creating key-value pairs. typing
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a command that fits one of these properties will automatically bring up
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a key/value dialog.
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key : value pairs are represented with a colon.
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To learn more, type help mappings
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- modify bomb listen
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- default: It is ticking.
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- modify bomb smell
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- default: It smells faintly of explosives.
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- modify bomb weapontype projectile
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- modify bomb damagetype fire
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- modify bomb damagepoints 2
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- modify bomb mass 7
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- modify bomb cost 5
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- modify bomb value 2
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- modify bomb adjectives shitty (and then enter more, enter . when
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done)
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- modify bomb destructondrop 10
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Make an NPC
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- PROTIP: Be sure to init your npc's when you're asked to. or they
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might go disapear!
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manual page: http://dead-souls.net/docs/manual/chapter22
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- create npc kitten
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- modify kitten name kitten
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- modify kitten short an adorable fluffy kitten
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- to add smells you must first make an object and add smells to that
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and then add the object to the room. set the object name as here for
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example, so people can 'smell here'.
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Make a Room
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PROTIP: You cannot delete items from room inventories if that item is
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also in your own personal inventory.
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- create room e pillowfort
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- modify here short A pillow fort
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- modify here long A small, comfy room full of blankets and pillows.
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Maybe you should build a fort?!
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- modify here climate indoors
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- modify here ambientlight 100
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- modify here nightlight 100
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- add kitten to room
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to create a room you start with 'create room [direction] [filename]'
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let's say 'create room north pillowroom'. This should then create the
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room. Once you have done that you will next have to modify the room
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using 'modify'. first we will start with the room descriptions. it's the
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same as the other items, you stand in the room and use 'modify here long
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A small, comfy room full of blankets and pillows. Maybe you should build
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a fort?!' To be clear, you use here instead of the name as with objects.
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as you are standng in a room you want to modify.:) The 'long' will be
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the room description you see on entry and the 'short' will be the room
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name.
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After this we must set some veriables on the room, to stop it being
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treated as outside and whatnot. The ones i have found important so far
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are: '[modify here ] climate indoors' for indoors and 'outdoors' for
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outdoors. 'modify here ambientlight 100','nightlight 100'. Both of these
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i am guessing at the numbers but they seem to be high enough for the
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room to be treated as always light and not affected by the day/night
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cycle.
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Once we've done this you can start populating your room. This is very
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easy to do. if you type 'add' on it's own and 'help add' it spells it
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all out quite nicely. But the base of it is that you hold or have the
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item, furniture or npc you want to add as part of the room. say we
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recently made some pillows and blankets for our fort room, we would then
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'add pillow to room' and if all goes smoothly you should get a prompt
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asking how many you want to put in the room. These items will now spawn
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with the room, on resets or if the room is cloned or moved. If you want
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to remove the item from the room you can simply 'delete item'
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view objects you can manipulate:
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- scan here
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- scan inventory
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Alter your Appearance
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- describe <MESSAGE>
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- You must include an instance of $N at least once in your description
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to denote your name. E.g. 'describe $N is nondescript.' would set my
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description to 'notnull is nondescript.'
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Give your emotes color
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- alias emote emote %^(GREEN)%^$*%^(RESET)
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How to make classes
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https://irc.anarchyplanet.org/pad/p/mud-classes
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useful helpfiles for Creators help mappings
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http://dead-souls.net/verbs.html - For understanding Verbs. we will be
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using these extensively.
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http://dead-souls.net/docs/manual/chapter28 - Is the chapter on creating
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vendors. jfyi
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http://dead-souls.net/verbs.html is also useful to know.
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read on: https://irc.anarchyplanet.org/pad/p/mud
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