23 lines
573 B
C
23 lines
573 B
C
#include <lib.h>
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#include <damage_types.h>
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#include <vendor_types.h>
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inherit LIB_ITEM;
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static void create(){
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item::create();
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SetKeyName("staff");
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SetId( ({ "staff", "stick", "pole" }) );
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SetAdjectives( ({ "wood","wooden" }) );
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SetShort("a wooden staff");
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SetLong("This staff is old, weathered, "+
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"and lumpy. However, it feels quite sturdy "+
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"and solid.");
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SetVendorType(VT_WEAPON);
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SetDamagePoints(50);
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SetClass(100);
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SetMass(100);
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SetWeaponType("blunt");
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SetHands(2);
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SetDamageType(BLUNT);
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}
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