59 lines
1.4 KiB
C
59 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_BARKEEP;
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create() {
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::create();
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SetKeyName("waitress");
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SetId( ({ "waitress", "restaurant waitress" }) );
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SetShort("A restaurant waitress");
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SetAggressive( 0);
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SetLevel(10);
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SetLong("She is ready to take your order.\n");
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SetGender("female");
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SetMorality(164);
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SetRace( "nymph");
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SetHealthPoints(270);
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AddCurrency("copper", random(200));
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SetSkill("melee",90);
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SetLocalCurrency("gold");
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//SetMenu(
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// ({
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// "lobster", "worms", "fish", "fries"
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// }),
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// ({ "food", "food", "food", "food" }),
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// ({ 25, 15, 8, 3 })
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// );
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// set_my_mess(
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// ({
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// "What a wonderful way of not cooking lobsters!\n",
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// "Feel them wiggle in your throat?\n",
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// "Tasty indeed!\n",
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// "You enjoy them one by one to the end.\n"
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// })
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// );
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// set_your_mess(
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// ({
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// "enjoys some uncooked lobster.\n",
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// "slides down a plate of worms.\n",
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// "chomps on some Praxian fish.\n",
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// "eats some fries one by one.\n"
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// })
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// );
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// SetMenu_short(
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// ({
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// "A lobster",
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// "A plate of sea worms",
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// "A nice fish",
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// "Fries"
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// })
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// );
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// SetMenu_long(
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// ({
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// "It is uncooked in a Praxia sort of way.\n",
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// "They are still alive!\n",
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// "Mmmmmmm good.\n",
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// "Not many there, but something just the same.\n"
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// })
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// );
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}
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