mud/lib/domains/Ylsrim/armor/helm.c
2020-09-06 05:43:07 -07:00

47 lines
1.3 KiB
C

/* /domains/Ylsrim/armor/helm.c
* from the Dead Souls Mud Library
* created by Descartes of Borg 960302
*/
#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ARMOR;
varargs int WearHelm(object who, mixed where);
static void create() {
armor::create();
SetKeyName("desert helm");
SetId( ({ "helm", "desert helm" }) );
SetAdjectives( ({ "sandy", "brown" }) );
SetShort("a dusty helm");
SetLong("This helm is the Desert helm, bestowed upon honoured "
"knights of the desert. It is made from a magic sand bound "
"together to protect the heads of the righteous.");
SetDamagePoints(3000);
SetVendorType(VT_ARMOR);
SetMass(200);
SetValue(300);
SetArmorType(A_HELMET);
SetWear( (: WearHelm :) );
SetProtection(BLUNT, 40);
SetProtection(BLADE, 3);
SetProtection(KNIFE, 10);
SetProtection(HEAT, 30);
}
varargs int WearHelm(object who, mixed where) {
object env = environment(who);
if( who->GetMorality() < 300 ) {
who->eventPrint("The helm burns your head!");
who->eventReceiveDamage(0, HEAT, random(10) + 10, 0, "head");
return 0;
}
who->eventPrint("You wear the desert helm.");
if(env) tell_room(env, who->GetName()+" wears the desert helm.", ({who}));
return 1;
}