mud/lib/domains/town/room/cave1.c
2020-09-06 05:43:07 -07:00

26 lines
611 B
C

#include <lib.h>
#include ROOMS_H
inherit LIB_ROOM;
void create() {
room::create();
SetAmbientLight(5);
SetShort("A Dark Cave");
SetLong("This is a small cave at the base of a cliff. A stone door is set into the south wall.");
SetClimate("indoors");
SetInventory(([
"/domains/town/weap/fellsword" : 1,
"/domains/town/obj/scroll_resurrection" : 1,
]));
SetExits(([
"south" : "/domains/town/room/cave_entrance",
]));
SetDoor("south", "/domains/town/doors/stone.c");
}
void init(){
::init();
}