mud/lib/domains/town/room/mansion_room4.c
2020-09-06 05:43:07 -07:00

32 lines
910 B
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Game room");
SetLong("You are in the game room. The walls have been paneled "
"in beautiful oak, and the thick carpeting "
"feels quite nice under your feet.");
SetItems( ([
({"wall","walls"}) : "It's beautiful oak paneling, "
"with a deep, rich coat of stain.",
({"carpet","carpeting"}) : "It's plush, soft, and "
"very comfortable."
]) );
AddStuff( ({
"/domains/town/obj/btable",
"/domains/town/obj/pool_table"
}) );
SetExits( ([
"east" : "/domains/town/room/mansion_uhall2"
]) );
SetDoor("east", "/domains/town/doors/m4.c");
}
void init(){
::init();
}