mud/lib/domains/Praxis/orc_valley/treasure.c
2020-09-06 05:43:07 -07:00

36 lines
1.0 KiB
C

#include <lib.h>
inherit LIB_ROOM;
void create() {
::create();
SetProperty("light", 1);
SetProperty("indoors", 1);
SetProperty("no castle", 1);
SetSmell("default", "It smells very musty in here.");
SetShort( "Treasury of the Valley Orcs");
SetLong(
"This small vault where the orc of the valley keep their "
"treasure is poorly lit and littered with dust, making you well "
"aware that the orcs willingly allow anyone in here.");
SetItems(
(["vault" : "It is very, very dimly lit."]) );
SetExits( (["south" : "/domains/Praxis/orc_valley/shaman"]) );
SetNoClean(1);
SetProperty("no teleport", 1);
}
void reset() {
::reset();
if(!present("chest"))
new("/domains/Praxis/obj/misc/chest")->move(this_object());
//present("chest", this_object())->SetClosed(0);
//if(!present("orcslayer", present("chest")))
new("/domains/Praxis/obj/weapon/orc_slayer")->move(present("chest"));
//present("chest")->SetClosed(1);
}
void init(){
::init();
}