28 lines
945 B
C
28 lines
945 B
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("indoors");
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SetAmbientLight(30);
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SetShort("The Church Basement");
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SetLong("This is the dark, musty basement of the village church. An elevator door is in the west wall.");
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SetItems(([
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({"elevator","elevator door","door","wall","west wall"}) : "Set into the "+
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"west wall is an elevator. There is a button "+
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"next to it, presumably to call the elevator car.",
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]) );
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SetInventory(([
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"/domains/town/obj/couch" : 1,
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"/domains/town/npc/leo" : ({60, 1})
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]));
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SetExits( ([
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"west" : "/domains/town/room/elevator",
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]) );
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//AddStuff( ({"/domains/town/npc/leo"}) );
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}
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void init(){
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::init();
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if(!present("button",this_object())) AddItem(new("/domains/town/obj/basement_button"));
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}
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