32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("indoors");
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SetAmbientLight(30);
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SetShort("Village Stables");
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SetLong("These are the village stables. Townsfolk come here and leave their mounts in the care of Ingrid, the local horse girl. The place is orderly, if a bit stinky, and it's clear Ingrid runs a professional outfit.");
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SetItems(([
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({ "building", "schoolhouse", "school", "village school", "village schoolhouse" }) : "A small but well-kept wooden building where townsfolk and their children go to acquire knowledge.",
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({ "building", "buildings" }) : "Structures designed for human occupancy.",
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]));
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SetProperties(([
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"no attack" : 1,
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]));
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SetInventory(([
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"/domains/town/npc/ingrid" : 1,
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"/domains/town/npc/horse" : 1,
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]));
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SetExits(([
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"north" : "/domains/town/room/vill_road4",
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]));
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SetEnters( ([
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]) );
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}
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void init(){
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::init();
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}
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