mud/lib/domains/town/room/stables.c
2020-09-06 05:43:07 -07:00

32 lines
1.1 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Village Stables");
SetLong("These are the village stables. Townsfolk come here and leave their mounts in the care of Ingrid, the local horse girl. The place is orderly, if a bit stinky, and it's clear Ingrid runs a professional outfit.");
SetItems(([
({ "building", "schoolhouse", "school", "village school", "village schoolhouse" }) : "A small but well-kept wooden building where townsfolk and their children go to acquire knowledge.",
({ "building", "buildings" }) : "Structures designed for human occupancy.",
]));
SetProperties(([
"no attack" : 1,
]));
SetInventory(([
"/domains/town/npc/ingrid" : 1,
"/domains/town/npc/horse" : 1,
]));
SetExits(([
"north" : "/domains/town/room/vill_road4",
]));
SetEnters( ([
]) );
}
void init(){
::init();
}