150 lines
4.9 KiB
C
150 lines
4.9 KiB
C
#include <lib.h>
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#include <dirs.h>
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#include <virtual.h>
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#include <position.h>
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inherit LIB_VIRT_LAND;
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static private int XPosition, YPosition;
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int max_north = 4999;
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int max_south = 4989;
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int max_east = 5015;
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int max_west = 5005;
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varargs void SetLongAndItems(int x, int y, int z);
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varargs int LimitTravel(int requested, int maximum, int lessthan){
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if(lessthan && requested < maximum) return maximum;
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else if(lessthan && requested > maximum) return requested;
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else if(requested > maximum) return maximum;
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else return requested;
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}
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#if 0
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int PreExit(mixed arg1, mixed arg2){
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object ob = this_player();
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if(!ob) return 0;
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if(ob->GetPosition() != POSITION_FLYING){
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write("You are not flying!");
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return 0;
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}
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return 1;
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}
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#endif
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varargs static void create(int x, int y) {
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string n, s, e, w;
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string ne, nw, se, sw;
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string fly;
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SetNoReplace(1);
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virt_land::create();
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XPosition = x;
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YPosition = y;
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SetClimate("temperate");
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SetAmbientLight(30);
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SetLongAndItems(x, y);
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SetShort("a flat plain");
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if( x == max_east ) e = "arena/" + (x) + "," + y;
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else e = "arena/" + (x+1) + "," + y;
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if( x == max_west ) w = "arena/" + (x) + "," + y;
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else w = "arena/" + (x-1) + "," + y;
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if( y == max_north ) n = "arena/" + x + "," + (y);
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else n = "arena/" + x + "," + (y+1);
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if( y == max_south ) s = "arena/" + x+ "," + (y);
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else s = "arena/" + x + "," + (y-1);
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//fly = "sky/" + x + "," + y + "," + 1;
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nw = "arena/" + LimitTravel(x - 1, max_west, 1) + "," + LimitTravel(y+1, max_north);
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ne = "arena/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north);
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sw = "arena/" + LimitTravel(x - 1, max_west, 1) + "," + LimitTravel(y-1, max_south, 1);
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se = "arena/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_south, 1);
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//SetFlyRoom(__DIR__+fly);
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SetSkyDomain("town");
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SetGoMessage("You can't travel in that direction.");
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if( n ) AddExit("north", __DIR__ + n);
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if( s ) AddExit("south", __DIR__ + s);
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if( e ) AddExit("east", __DIR__ + e);
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if( w ) AddExit("west", __DIR__ + w);
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if( ne ) AddExit("northeast", __DIR__ + ne);
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if( nw ) AddExit("northwest", __DIR__ + nw);
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if( se ) AddExit("southeast", __DIR__ + se);
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if( sw ) AddExit("southwest", __DIR__ + sw);
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//AddExit("up", __DIR__ + "sky/"+x+","+y+",1", (: PreExit :) );
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//AddExit("up", __DIR__ + "sky/"+x+","+y+",1", (: PreExit :) );
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if(y == max_south){
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RemoveExit("south");
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RemoveExit("southeast");
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RemoveExit("southwest");
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}
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if(y == max_north){
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RemoveExit("north");
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RemoveExit("northeast");
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RemoveExit("northwest");
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}
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if(x == max_west){
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RemoveExit("west");
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RemoveExit("northwest");
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RemoveExit("southwest");
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}
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if(x == max_east){
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RemoveExit("east");
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RemoveExit("northeast");
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RemoveExit("southeast");
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}
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if(x == 5005 && y == 4999){
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RemoveExit("west");
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AddExit("west","/domains/default/room/wiz_corr_east3");
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AddItem("sign" , "This is a sign planted on the ground.");
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SetRead( ({"sign"}) , "Wiz labs west of here.");
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}
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}
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varargs void SetLongAndItems(int x, int y, int z) {
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mapping inv, items;
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string str;
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::SetLongAndItems(x, y, z);
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inv = ([]);
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str = "You are on a large flat plain, bordered on all sides "
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"by stone walls, forming a large arena for heavy weapons and "
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"mounted combat.";
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if(query_night()) str += " The stars of the night sky glitter overhead.";
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if(x == max_west && y != max_north) str += " A stone wall prevents further travel west.";
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if(x == max_east) str += " A stone wall prevents further travel east.";
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if(y == max_south ) str += " A stone wall prevents further travel south.";
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if(y == max_north) str += " A stone wall prevents further travel north.";
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if(x == max_west && y == max_north) str += "\n%^GREEN%^There is a sign here you can read.%^RESET%^";
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SetItems( ([ "arena" : "A place of violent death and great destruction.",
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]) );
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if(y == max_north) {
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AddItem( ({ "rock wall","wall","stone wall"}),
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"This vast stone wall prevents further travel north." );
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}
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else if(y == max_south) {
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AddItem( ({ "rock wall","wall","stone wall"}),
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"This vast stone wall prevents further travel south." );
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}
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if(x == max_east) {
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AddItem( ({ "rock wall","wall","stone wall"}),
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"This vast stone wall prevents further travel east." );
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}
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if(x == max_west) {
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AddItem( ({ "rock wall","wall","stone wall"}),
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"This vast stone wall prevents further travel west." );
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}
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AddItem( ({ "walls","rock walls","stone walls" }),
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"Large walls form the bounds of this killing field." );
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SetLong(str);
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SetDayLight(30);
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SetNightLight(30);
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}
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