Remove cursed and mayor from evilvillage

Both templates serve to make life miserable for village team, who
already have it rough as-is. Cursed makes it so that hunter's sole shot
misses half the time, and mayor makes it so that fakeclaiming has less
of a chance of working out (and wolf kills the fakeclaimer the next
night thus ending any confusion).
This commit is contained in:
skizzerz 2016-09-17 13:29:17 -05:00
parent 4ab6acee09
commit 1bce120e1c

View File

@ -316,9 +316,6 @@ class EvilVillageMode(GameMode):
"minion" : ( 0 , 0 , 1 , 1 , 1 ),
# neutral roles
"fool" : ( 0 , 0 , 1 , 1 , 1 ),
# templates
"cursed villager" : ( 0 , 1 , 1 , 1 , 1 ),
"mayor" : ( 0 , 0 , 0 , 1 , 1 ),
})
def startup(self):