fixed a bug where wolfbot crashes (from implementing the auto-game-over when seer/wolf are idle first round)
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@ -874,6 +874,7 @@ def transition_day(cli, gameid=0):
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for x in (var.ROLES["wolf"][0],var.ROLES["seer"][0]):
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del_player(cli, x) # kill them.
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chk_win(cli) # force to end
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return
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# Reset daytime variables
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var.VOTES = {}
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