fix circular assassining redux
This commit is contained in:
parent
cb41e0c996
commit
49c04e6dcc
@ -1247,26 +1247,27 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True)
|
||||
var.LOGGER.logBare(other, "DEAD LOVER")
|
||||
del_player(cli, other, True, end_game = False)
|
||||
if nick in var.ROLES["assassin"]:
|
||||
target = var.TARGETED[nick]
|
||||
del var.TARGETED[nick]
|
||||
if target != None and target in var.list_players():
|
||||
if target in var.PROTECTED:
|
||||
message = ("Before dying, \u0002{0}\u0002 quickly attempts to slit \u0002{1}\u0002's throat, " +
|
||||
"however {1}'s totem emits a brilliant flash of light, causing the attempt to miss.").format(nick, target)
|
||||
cli.msg(botconfig.CHANNEL, message)
|
||||
var.LOGGER.logMessage(message.replace("\02", ""))
|
||||
else:
|
||||
if var.ROLE_REVEAL:
|
||||
role = var.get_reveal_role(target)
|
||||
an = "n" if role[0] in ("a", "e", "i", "o", "u") else ""
|
||||
message = ("Before dying, \u0002{0}\u0002 quickly slits \u0002{1}\u0002's throat. " +
|
||||
"The village mourns the loss of a{2} \u0002{3}\u0002.").format(nick, target, an, role)
|
||||
if nick in var.TARGETED:
|
||||
target = var.TARGETED[nick]
|
||||
del var.TARGETED[nick]
|
||||
if target != None and target in var.list_players():
|
||||
if target in var.PROTECTED:
|
||||
message = ("Before dying, \u0002{0}\u0002 quickly attempts to slit \u0002{1}\u0002's throat, " +
|
||||
"however {1}'s totem emits a brilliant flash of light, causing the attempt to miss.").format(nick, target)
|
||||
cli.msg(botconfig.CHANNEL, message)
|
||||
var.LOGGER.logMessage(message.replace("\02", ""))
|
||||
else:
|
||||
message = "Before dying, \u0002{0}\u0002 quickly slits \u0002{1}\u0002's throat.".format(nick, target)
|
||||
cli.msg(botconfig.CHANNEL, message)
|
||||
var.LOGGER.logMessage(message.replace("\02", ""))
|
||||
var.LOGGER.logBare(target, "ASSASSINATED")
|
||||
del_player(cli, target, True, end_game = False)
|
||||
if var.ROLE_REVEAL:
|
||||
role = var.get_reveal_role(target)
|
||||
an = "n" if role[0] in ("a", "e", "i", "o", "u") else ""
|
||||
message = ("Before dying, \u0002{0}\u0002 quickly slits \u0002{1}\u0002's throat. " +
|
||||
"The village mourns the loss of a{2} \u0002{3}\u0002.").format(nick, target, an, role)
|
||||
else:
|
||||
message = "Before dying, \u0002{0}\u0002 quickly slits \u0002{1}\u0002's throat.".format(nick, target)
|
||||
cli.msg(botconfig.CHANNEL, message)
|
||||
var.LOGGER.logMessage(message.replace("\02", ""))
|
||||
var.LOGGER.logBare(target, "ASSASSINATED")
|
||||
del_player(cli, target, True, end_game = False)
|
||||
if nick in var.CLONED:
|
||||
# clone is cloning nick, so clone becomes nick's role
|
||||
clone = var.CLONED[nick]
|
||||
|
Loading…
x
Reference in New Issue
Block a user