fix circular assassining redux
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@ -1247,6 +1247,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True)
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var.LOGGER.logBare(other, "DEAD LOVER")
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del_player(cli, other, True, end_game = False)
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if nick in var.ROLES["assassin"]:
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if nick in var.TARGETED:
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target = var.TARGETED[nick]
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del var.TARGETED[nick]
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if target != None and target in var.list_players():
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