Fix previous commit
ntotems wasn't being reset in the loop, as pointed out by @skizzerz.
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@ -3609,10 +3609,11 @@ def transition_day(cli, gameid=0):
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del_player(cli, deadperson, end_game = False, killer_role = "wolf" if deadperson in onlybywolves or deadperson in wolfghostvictims else "villager", deadlist = dead, original = deadperson)
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message = []
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ntotems = 1
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processed_totems = []
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for (i, player) in enumerate(havetotem):
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ntotems = 1
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if player in processed_totems:
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continue
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