fix error breaking nightmares, add back word I accidentally deleted
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@ -831,7 +831,7 @@ class SleepyMode(GameMode):
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f1dir.remove(opposite[self.fake1[i-1]])
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f2dir.remove(opposite[self.fake2[i-1]])
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else:
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coordir.remove("s")
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corrdir.remove("s")
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f1dir.remove("s")
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f2dir.remove("s")
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self.correct[i] = random.choice(corrdir)
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@ -854,7 +854,7 @@ class SleepyMode(GameMode):
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if self.step == 0:
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pm(cli, self.having_nightmare, ("You find yourself deep in the heart of the woods, with imposing trees covering up what little light " +
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"exists with their dense canopy. The paths are very twisty, and it's easy to wind up going in " +
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"exists with their dense canopy. The paths here are very twisty, and it's easy to wind up going in " +
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"circles if one is not careful. Directions are {0}.").format(directions))
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elif self.step == 1:
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pm(cli, self.having_nightmare, ("You come across a small creek, the water babbling softly in the night as if nothing is amiss. " +
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