Fix instance where harlot A would not die if harlot A is visiting harlot B, harlot B is visiting someone, and wolves attack harlot B

This commit is contained in:
skizzerz 2014-12-13 17:19:25 -06:00
parent 63d4ac6e05
commit 970e55e828

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@ -2958,8 +2958,6 @@ def transition_day(cli, gameid=0):
if victim in onlybywolves:
message.append("The wolves' selected victim was a harlot, who was not at home last night.")
novictmsg = False
bywolves.discard(victim)
onlybywolves.discard(victim)
elif (victim in var.ROLES["lycan"] or victim in var.LYCANTHROPES) and victim in onlybywolves:
message.append("A chilling howl was heard last night. It appears there is another werewolf in our midst!")
pm(cli, victim, 'HOOOOOOOOOWL. You have become... a wolf!')