Don't let del_player kill an already dead player. Closes #20
This commit is contained in:
parent
c068629e9a
commit
a6fd31f322
@ -1234,7 +1234,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True)
|
||||
return False
|
||||
cmode = []
|
||||
ret = True
|
||||
if nick != None:
|
||||
if nick != None and nick in var.list_players():
|
||||
# handle roles that trigger on death
|
||||
if var.PHASE in ("night", "day"):
|
||||
if nick in var.LOVERS:
|
||||
|
Loading…
Reference in New Issue
Block a user