Don't let del_player kill an already dead player. Closes #20

This commit is contained in:
skizzerz 2014-07-17 19:03:52 -05:00
parent c068629e9a
commit a6fd31f322

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@ -1234,7 +1234,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True)
return False
cmode = []
ret = True
if nick != None:
if nick != None and nick in var.list_players():
# handle roles that trigger on death
if var.PHASE in ("night", "day"):
if nick in var.LOVERS: