remove bit of logging code that was erroring out night if we had 2 wolf kills. We're already logging dead people later on anyway so this is 100% unnecessary

This commit is contained in:
skizzerz 2014-08-07 22:53:02 -05:00
parent 83fb02666d
commit a9f3125a9c

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@ -2270,8 +2270,6 @@ def transition_day(cli, gameid=0):
var.DISEASED_WOLVES = False
dead = []
for victim in victims:
var.LOGGER.logBare(victim, "VICTIM", *[y for x,y in var.KILLS.items() if x == victim])
for crow, target in iter(var.OBSERVED.items()):
if crow not in var.ROLES["werecrow"]:
continue