remove bit of logging code that was erroring out night if we had 2 wolf kills. We're already logging dead people later on anyway so this is 100% unnecessary
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@ -2270,8 +2270,6 @@ def transition_day(cli, gameid=0):
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var.DISEASED_WOLVES = False
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var.DISEASED_WOLVES = False
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dead = []
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dead = []
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for victim in victims:
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var.LOGGER.logBare(victim, "VICTIM", *[y for x,y in var.KILLS.items() if x == victim])
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for crow, target in iter(var.OBSERVED.items()):
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for crow, target in iter(var.OBSERVED.items()):
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if crow not in var.ROLES["werecrow"]:
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if crow not in var.ROLES["werecrow"]:
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continue
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continue
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