Fix error arising when monster wins.

This commit is contained in:
Vgr E.Barry 2015-02-14 11:03:46 -05:00
parent 3d8ba4c1dd
commit c094028f87

View File

@ -1769,8 +1769,6 @@ def chk_win(cli, end_game = True):
else: else:
return False return False
if end_game: if end_game:
cli.msg(chan, message)
stop_game(cli, winner)
players = [] players = []
if winner == "monsters": if winner == "monsters":
for plr in var.ROLES["monster"]: for plr in var.ROLES["monster"]:
@ -1784,6 +1782,8 @@ def chk_win(cli, end_game = True):
players.append("{0} ({1})".format(plr, var.get_role(plr))) players.append("{0} ({1})".format(plr, var.get_role(plr)))
debuglog("WIN:", winner) debuglog("WIN:", winner)
debuglog("PLAYERS:", ", ".join(players)) debuglog("PLAYERS:", ", ".join(players))
cli.msg(chan, message)
stop_game(cli, winner)
return True return True
def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, death_triggers = True, killer_role = "", deadlist = [], original = ""): def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, death_triggers = True, killer_role = "", deadlist = [], original = ""):