Fix error arising when monster wins.
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3d8ba4c1dd
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@ -1769,8 +1769,6 @@ def chk_win(cli, end_game = True):
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else:
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else:
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return False
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return False
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if end_game:
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if end_game:
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cli.msg(chan, message)
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stop_game(cli, winner)
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players = []
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players = []
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if winner == "monsters":
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if winner == "monsters":
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for plr in var.ROLES["monster"]:
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for plr in var.ROLES["monster"]:
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@ -1784,6 +1782,8 @@ def chk_win(cli, end_game = True):
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players.append("{0} ({1})".format(plr, var.get_role(plr)))
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players.append("{0} ({1})".format(plr, var.get_role(plr)))
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debuglog("WIN:", winner)
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debuglog("WIN:", winner)
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debuglog("PLAYERS:", ", ".join(players))
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debuglog("PLAYERS:", ", ".join(players))
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cli.msg(chan, message)
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stop_game(cli, winner)
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return True
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return True
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def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, death_triggers = True, killer_role = "", deadlist = [], original = ""):
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def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, death_triggers = True, killer_role = "", deadlist = [], original = ""):
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