Remove testing leftover

This commit is contained in:
Vgr E. Barry 2017-09-26 09:05:13 -04:00
parent d6540b4edb
commit cc4cfa34fe

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@ -1142,7 +1142,7 @@ class SleepyMode(GameMode):
if death_triggers: if death_triggers:
if mainrole == "priest": if mainrole == "priest":
pl = evt.data["pl"] pl = evt.data["pl"]
turn_chance = 1#3/4 turn_chance = 3/4
seers = [p for p in get_players(("seer",)) if p in pl and random.random() < turn_chance] seers = [p for p in get_players(("seer",)) if p in pl and random.random() < turn_chance]
harlots = [p for p in get_players(("harlot",)) if p in pl and random.random() < turn_chance] harlots = [p for p in get_players(("harlot",)) if p in pl and random.random() < turn_chance]
cultists = [p for p in get_players(("cultist",)) if p in pl and random.random() < turn_chance] cultists = [p for p in get_players(("cultist",)) if p in pl and random.random() < turn_chance]