Reduce delay range for villagergame
Now has a standard deviation of 1.5 seconds rather than 3 seconds, which makes it a lot easier (hopefully) to identify when lykos is wolf.
This commit is contained in:
parent
5d03ed414b
commit
d029302ead
@ -215,7 +215,7 @@ class VillagergameMode(GameMode):
|
||||
|
||||
def prolong_night(self, cli, var, gameid, transition_day):
|
||||
nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
|
||||
rand = random.gauss(5, 3)
|
||||
rand = random.gauss(5, 1.5)
|
||||
if rand <= 0 and nspecials > 0:
|
||||
transition_day(cli, gameid=gameid)
|
||||
else:
|
||||
|
Loading…
Reference in New Issue
Block a user